REVIEW · SAVANNAH
Spirits with Spirits Happy Hour Walking Bar Pub Crawl
Book on Viator →Operated by Full Moon Tours · Bookable on Viator
Ghost stories and happy-hour drinks walk hand in hand. This 1.5-hour Historic District crawl pairs street-corner ghost lore with real pub time, starting at the Rail Pub and ending near Abe’s on Lincoln. I love that the vibe is low-key and more funny than frightening, and I love the happy-hour setup where you can order drinks as you go. One thing to consider: the tour runs through bars and keeps you on your feet, so it’s not ideal if you want a calm, alcohol-free walk.
I also like how the stops feel like a guided story walk, not just sitting in one room. You’ll hear tales tied to specific places such as Charlie at Molly MacPherson’s, Gracie in Johnson Square, and Alice Riley in Wright Square, with a friendly guide (Craig is often praised) who keeps the group moving. Because it operates in all weather conditions and caps the group at 20 travelers, wear shoes you can handle on uneven sidewalks and dress for rain or humidity.
In This Review
- Key highlights to look for
- How the Spirits-with-Spirits crawl runs in 90 minutes
- Starting at the Rail Pub and building momentum
- Molly MacPherson’s: Charlie’s sad tale in a Scottish Pub setting
- Johnson Square and James Oglethorpe’s 24-square city plan
- Wright Square: the hanging square and Alice Riley’s story
- Reynolds Square: Jim Mercer and the Ole Pink House
- Abe’s on Lincoln: an 18th-century home and why it’s called Abe’s
- City Market: basements, warehouses, and Poor Larry’s origin
- The Marshall House: 1850 hotel lore and the 1864 hospital chapter
- Happy-hour drinks: how to budget and pace the crawl
- What the small-group, not-too-scary style means for you
- Who should book this Spirits with Spirits crawl
- Should you book Spirits with Spirits?
- FAQ
- FAQ
- How long is the Spirits with Spirits Happy Hour Walking Bar Pub Crawl?
- What time does the tour start in Savannah?
- Where do I meet, and where does the tour end?
- Is the tour in English?
- Are drinks included in the ticket price?
- What is the minimum age requirement?
- Does the tour run in bad weather?
Key highlights to look for

- Seven Historic District story stops that mix squares, old buildings, and bar stops
- Happy-hour drinks are optional and purchased en route (not included)
- Savannah city-planning history gets woven into the ghost stories, like Oglethorpe’s 24 squares
- A not-too-scary tone with guides described as friendly, interactive, and patient
- Small group size (max 20) helps you stay part of the pacing instead of trailing behind
How the Spirits-with-Spirits crawl runs in 90 minutes

This is a 1 hour 30 minutes walking bar crawl with a ghost tour wrapped into the route. It starts at 4:00 pm at the Rail Pub, 405 W Congress St #2410, Savannah, and finishes at Abe’s on Lincoln, 17 Lincoln St. The ticket is mobile, and the tour runs in English with a maximum of 20 travelers.
It’s also adult-only: minimum age is 21, and the tour is built around stopping in bars where you can buy drinks. The pace is simple, but you should still have a moderate physical fitness level, since you’ll be walking and standing through parts of the route. And yes, it runs in all weather conditions, so plan for heat, humidity, or a light drizzle.
The big practical point: you’re paying for a guided route and the storytelling. The “admission” listed for the stops is free, so the main extra cost is only what you choose to drink.
You can also read our reviews of more tours and experiences in Savannah.
Starting at the Rail Pub and building momentum

The meeting point is the Rail Pub on West Congress, and that matters because it sets the tone early: you’re with your group, your guide is managing the flow, and you’re ready to walk out into the Historic District. For a crawl like this, that first handoff is underrated. If you show up a few minutes late, you can lose time before you even start hearing the stories.
From there, you move toward the first major stop, where the tour nudges you to order a drink before the story kicks off outdoors. That small rhythm helps the whole experience feel like a night out, not a formal classroom lecture.
If you’re the kind of person who likes to sip slowly, you’ll probably enjoy this format. The tour is designed so you can take breaks without turning it into a long sit-down event.
Molly MacPherson’s: Charlie’s sad tale in a Scottish Pub setting
Your first named stop is Molly MacPherson’s Scottish Pub & Grill. The moment you order your first drink, you’ll head outside to hear the story of Charlie, a resident tied to an apartment on the second floor and a tale that leans more “tragic” than “scream at midnight.”
This is a smart opening stop for two reasons. First, it gives you a comfortable place to start while the guide sets expectations for the tone. Second, the outside listening moment helps you adjust to the walking pace early, instead of scrambling later when you’re warmer—or in rain.
Practical tip: if you’re sensitive to loud pub sounds, choose a spot where you can still hear clearly once you move outside. The tour is short enough that losing the story once can feel frustrating.
Johnson Square and James Oglethorpe’s 24-square city plan

Next up is Johnson Square, one of the Historic District’s most important public spaces. Here, the guide connects local ghost lore to the real mechanics of how Savannah grew: General James Oglethorpe’s plan for the city and its 24 squares, plus how fires caused major damage during the first century and helped fuel haunting stories.
Then the tour zooms in on a specific legend: Gracie. The best ghost tours don’t just tell you a scary anecdote—they explain why that anecdote stuck around. In Johnson Square, you get both: city planning and the kind of disaster that turns buildings, neighborhoods, and memory into story magnets.
Drawback to keep in mind: this stop is history-heavy. If you’re expecting the same intensity at every stop, you may find that some pauses feel more reflective than spooky.
Wright Square: the hanging square and Alice Riley’s story

At Wright Square, you’ll hear about the fact that it was the second square built in Savannah. The storytelling here mixes several threads: early haunted happenings, an old city jail location and what sits there now, and why the square earns the name the hanging square.
One of the more modern-but-still-local details in the route: you’ll learn where Jenny from Forrest Gump worked. Then the stop lands on the sad story of Alice Riley. That combination—classic Savannah lore plus pop-culture connections—tends to keep things moving and helps the information stick.
If you’re taking photos, expect a bit of stop-and-start. This is a square setting, so group positioning matters. The guide will be managing the flow, so follow them rather than trying to wander for the perfect shot.
Reynolds Square: Jim Mercer and the Ole Pink House

At Reynolds Square, the tour ties Savannah lore to literature and film history. You’ll hear about the original antique shop of Jim Mercer, a key character from Midnight in the Garden of Good and Evil, and you’ll also get stories about a movie theater during renovations—the kind of detail that makes renovations feel haunted, even when they’re just maintenance.
Then the stop turns toward one of Savannah’s best-known haunted structures: the Ole Pink House. The way this is framed matters. Instead of selling a jump-scare, the guide uses the setting to explain why certain buildings attract ghost stories generation after generation.
Value note: this is where a guided format really pays off. Seeing these places on your own is nice, but you’d have to hunt for the connections. On this crawl, you get those links served in a tight walking package.
Abe’s on Lincoln: an 18th-century home and why it’s called Abe’s

The tour includes Abe’s on Lincoln, which is described as not named after President Lincoln. Here, you’ll learn the haunted tales surrounding an 18th-century home that’s now a popular dive bar.
It’s also the spot where you can get one last dose of the story behind the place itself—especially the origin of the name Abe’s. For me, this is a helpful stop because it brings the legends back to the kind of setting you can actually enjoy for a drink, rather than only treating Savannah’s past like a museum.
Practical consideration: if you’re a light drinker or you prefer to pace yourself, this is a good place to switch to water between stories. Some feedback notes guides keep groups well-hydrated, and you’ll want to match that energy.
City Market: basements, warehouses, and Poor Larry’s origin

City Market is your next stop, and it adds a different flavor. It was once Savannah’s warehouse district and open market, and the ghost lore here focuses on what could be hidden away—specifically gruesome practices tied to basements.
You’ll also hear what happened when Poor Larry’s (a well-known watering hole) first opened for business. This stop gives you a more “everyday life” ghost story feel: not just famous homes and squares, but the working spaces where people passed through, shopped, drank, and left traces that later became legend.
If you’re shopping or wandering on your own after the tour, City Market is a smart launch point. You’ll already have context for what you’re seeing.
The Marshall House: 1850 hotel lore and the 1864 hospital chapter
The route includes The Marshall House, Historic Inns of Savannah, built by Ms Marshall in 1850 and once described as the most famous hotel in Savannah. This is where the tone can tilt darker, with stories about what the Union Army did to the place in 1864, when it was commandeered as a hospital during their occupation of Savannah.
Then you’ll hear about ghosts said to reside there, including cats, children, and soldiers. It’s a packed stop: architecture, wartime history, and supernatural lore all tied together in one location.
Practical tip: if you’re sensitive to intense history, you might still be fine here. The overall crawl is described as laid back and not overly scary, but this part carries real historical weight, so keep that in mind.
Happy-hour drinks: how to budget and pace the crawl
Alcoholic drinks are not included, but the tour is designed to take advantage of happy-hour deals while you’re out walking and listening. Minimum age is 21, so the atmosphere is adult and bar-based by design.
To get real value, I’d plan your drink strategy before you start:
- Start with one drink early, then decide if you want a second later.
- If you’re doing photos at squares, slow your pace with water in between.
- Consider how you’ll feel walking between stops after a couple of drinks, since the tour includes outside story time.
Also: because it’s a short 90-minute experience, you don’t want to waste time waiting at the bar. Order, then return to the guide’s pacing so you don’t miss the next story beat.
The best part of the happy-hour setup is that it makes the tour flexible. If you want to socialize without getting too tipsy, you can. If you want to lean into it, you can do that too.
What the small-group, not-too-scary style means for you
A lot of ghost tours aim for maximum fear. This one is different in spirit. The strongest praise is about it being fun, laid back, and not scary, with guides described as friendly, funny, and sometimes interactive. That matters if you’re going with friends who don’t want horror-movie energy, or if you just want spooky stories with a real Savannah night-out feel.
The other thing I like is how the storytelling is grounded in place. You’re not just hearing vague “hauntings.” You’re getting context: city planning, fires, jail history, buildings tied to books and movies, and wartime hospital lore.
One consideration: not every stop is guaranteed to hit the same type of ghost story. If you want a nonstop supernatural plot at each location, you might feel the pacing varies. The crawl includes history and local lore too, which is part of why it works for broad tastes.
Who should book this Spirits with Spirits crawl
This tour is a great fit if you:
- Want a short Savannah experience that combines history + ghost lore
- Like walking tours where you stop at real places for stories and optional drinks
- Prefer a lighter, friendly tone over intense scares
- Enjoy small groups (max 20) where you can hear the guide and stay together
It may not be your best choice if you:
- Need a fully alcohol-free experience
- Have mobility limits that make repeated outside walking hard
- Want a purely spooky experience with the exact same intensity at every stop
Should you book Spirits with Spirits?
I’d book it if you want a compact Savannah plan that feels like a night out, with smart local storytelling tied to real squares and real buildings. The route makes sense for first-time visitors who want quick orientation in the Historic District, and it’s also appealing if you’ve been before but want a guided layer over what you already know.
Skip it only if bar-hopping and adult pacing aren’t your thing, or if you’re hunting for a full-on horror experience with guaranteed scares at every stop. For most people looking for spooky-but-fun value in 90 minutes, this is a solid pick.
FAQ
FAQ
How long is the Spirits with Spirits Happy Hour Walking Bar Pub Crawl?
It runs for about 1 hour 30 minutes.
What time does the tour start in Savannah?
The start time is 4:00 pm.
Where do I meet, and where does the tour end?
You meet at the Rail Pub, 405 W Congress St #2410, Savannah, GA 31401, USA. The tour ends at Abe’s On Lincoln, 17 Lincoln St, Savannah, GA 31401.
Is the tour in English?
Yes, it’s offered in English.
Are drinks included in the ticket price?
No. Alcoholic drinks are available to purchase en route, but they are not included.
What is the minimum age requirement?
The minimum age is 21, and the minimum drinking age is 21.
Does the tour run in bad weather?
Yes, it operates in all weather conditions, so dress appropriately.

























