REVIEW · SAVANNAH
Sips n’ Spooks Haunted Pub Crawl All Drinks InClouded w/ticket
Book on Viator →Operated by Chris · Bookable on Viator
Savannah at night turns spooky fast. This haunted pub crawl threads together short bar visits, square-side spooky stories, and a smooth walking route that ends right where you want to be for one last look around. I love the tight timing between stops, because you get variety without burning your whole evening in one place.
I also like that your ticket covers admission at every stop, plus drinks included, so you’re not doing mental math every time the group moves. One drawback to factor in: a couple of experiences with this operator type have involved late cancellations or poor last-minute communication, so you should confirm details the day you go, especially if you’re on a schedule.
In This Review
- Key highlights to know before you go
- Savannah after dark: a spooky crawl built for movement
- Price and what $70 really gets you
- The eight-stop route: Georgia Tasting Room to Chippewa Square
- Stop 1: The Georgia Tasting Room (about 10 minutes)
- Stop 2: Bar Bubbly, Savannah’s champagne bar toast (about 10 minutes)
- Stop 3: City Market (about 15 minutes)
- Stop 4: Ellis Square (within the City Market area) (about 15 minutes)
- Stop 5: Chippewa Square, also known as Forrest Gump Square (about 20 minutes)
- Stop 6: Johnson Square (about 15 minutes)
- Stop 7: Wright Square, also called Hanging Square (about 20 minutes)
- Stop 8: Mint to Be Mojito Bar and Bites + secret speakeasy access (about 10 minutes)
- The guide factor: stories that keep the night fun
- Drink stops that aren’t just random bars
- Pace, age rules, and what to bring
- Who should book this (and who might not)
- Should you book the Sips n’ Spooks Haunted Pub Crawl?
- FAQ
- FAQ
- How long is the Savannah haunted pub crawl?
- How much does the tour cost?
- Where do I meet the tour?
- Where does the tour end?
- Are drinks included, and do I need ID?
- What language is the tour offered in?
- How large is the group?
- Can I cancel and get a refund?
Key highlights to know before you go
- Eight stops in about two hours, with each stop timed to keep you moving
- Short square-to-bar walking route that keeps the spooky theme going without a slog
- Included admission at every venue stop, not just one or two
- A champagne-first vibe at Bar Bubbly, then Latin cocktails at Mint to Be Mojito
- Exclusive access to a secret speakeasy during the final drink stop
- Small-group feel with a maximum of 25 travelers
Savannah after dark: a spooky crawl built for movement

This is a walking pub crawl designed for a quick, fun evening. Expect roughly two hours of going from one venue to the next, while your guide points out the squares along the route and layers in the spooky atmosphere.
The route ends at Chippewa Square, which is exactly where you’ll want your last photo and final stroll. The starting point is 306 W Saint Julian Street, so you’re set up close to the historic core rather than far-flung suburbs.
You’ll want to come ready to walk. Even though each bar stop is brief, the activity still feels like an evening plan, not a sit-down tour.
You can also read our reviews of more tours and experiences in Savannah.
Price and what $70 really gets you
At $70 per person for about 2 hours, this doesn’t price like a casual pub hang. The value comes from how it’s structured: multiple venues, admission included at each stop, and drink time built into the ticket experience.
That matters in Savannah, where one-off bar visits can add up fast. Here, you’re paying once so your group can focus on enjoying the night instead of deciding what’s worth it.
Also, because the group size caps at 25, it tends to work best when everyone keeps up with the pace. If you like long lounging, you might find the short stop windows a little rushed.
The eight-stop route: Georgia Tasting Room to Chippewa Square

Below is the flow you should expect, with what each stop likely feels like and what to watch for.
Stop 1: The Georgia Tasting Room (about 10 minutes)
You kick things off at The Georgia Tasting Room with admission included. This is your “warm-up” stop, the moment where the group gets together, the guide sets the spooky tone, and you get your first sip.
The advantage of a quick opening stop is momentum. You’re not waiting around while the rest of the night gets less fun.
Possible consideration: because it’s only about 10 minutes, you’ll want to start with something you can actually finish calmly. If you linger, you’ll feel it later.
Stop 2: Bar Bubbly, Savannah’s champagne bar toast (about 10 minutes)
Next up is Bar Bubbly, Savannah’s trendiest Champagne Bar in the plan. Here you get a champagne toast as the group settles into the theme.
This stop works best if you like the feel of a branded “moment,” not just a generic drink. A toast also helps the group feel synchronized before the walking portion ramps up.
Trade-off: champagne bars can be lively and popular. Keep your expectations simple: drink, toast, and move on with the group.
Stop 3: City Market (about 15 minutes)
Then you head to City Market for about 15 minutes. This is where the crawl stretches slightly, giving you time to absorb the atmosphere and keep the spooky stories flowing between drinks.
City Market also breaks up the night visually. After two quick bar stops, this mid-route pause feels like a reset.
Keep in mind: it’s still a timed stop. If you want to shop or linger, you’ll need to choose between browsing and staying with your group.
Stop 4: Ellis Square (within the City Market area) (about 15 minutes)
Right after City Market, the plan includes Ellis Square for about 15 minutes. You’ll get another square moment—useful for photos and for staying in the haunted theme as the route continues.
This stop is also helpful for pacing. The group gets another short window to stand together, listen, and then reassemble for the next drink venue.
Possible drawback: squares can be crowded on some nights. If you’re the type who hates shoulder-to-shoulder situations, go with a flexible mindset.
Stop 5: Chippewa Square, also known as Forrest Gump Square (about 20 minutes)
Next is Chippewa Square, called out in the plan as Forrest Gump Square, with about 20 minutes. This is one of the longer square blocks, which usually means you’ll get more story time and more room for photos.
This stop is a highlight if you like iconic filming-location energy. Even if you’re not chasing movie references, the longer time makes it feel less like a pit stop and more like a real square experience.
One thing to plan for: since Chippewa Square is both a major stop and the tour end location, the energy here matters. Try not to burn your time during the next stop if you want a proper final linger.
Stop 6: Johnson Square (about 15 minutes)
Then it’s Johnson Square, marked as the 1st square, for about 15 minutes. This is another timed listening-and-looking block where you keep moving through Savannah’s square rhythm.
This is a solid “middle of the route” stop: enough time to re-center, not enough time to slow the group down too much.
If it starts to feel repetitive for you, remember why it exists: the crawl uses the squares as natural storytelling beats.
Stop 7: Wright Square, also called Hanging Square (about 20 minutes)
You’ll visit Wright Square, noted as Hanging Square, for about 20 minutes. This longer timing suggests the guide gives you more narrative room here.
If you’re hoping for the spooky vibe to land before the finale drinks, this is the right kind of stop. The extra minutes help the stories feel like more than background noise.
Practical tip: if you’re sensitive to colder air at night, this is a good point to check your comfort—because after this, you’ll be heading into the last bar sequence.
Stop 8: Mint to Be Mojito Bar and Bites + secret speakeasy access (about 10 minutes)
The final drink stop is Mint to Be Mojito Bar and Bites, with a promise of exclusive access to their secret speakeasy. It’s about 10 minutes, so the goal is to taste, have fun, and make the most of that hidden-room feeling.
This is the part that makes the crawl feel more like an event than a checklist. A secret speakeasy setup adds surprise, and it’s also a great payoff after multiple square stops.
Consideration: speakeasy experiences can have tighter space and a more social, louder feel. If you want quiet conversation, you’ll have to find your moment and then keep it moving with the group schedule.
The guide factor: stories that keep the night fun
The tour provider is listed as Chris, and the experience benefits from a guide who can time the stories with the walking. In the best versions of this crawl, the guide makes the spooky angle feel playful, not heavy.
From the way people describe strong guides on this kind of route, the win is pacing: stories land right before you arrive somewhere new, and the drink stops feel efficient. When the guide is on point, you don’t feel like you’re waiting around for the group to catch up.
If you like tours where you learn your way through a city instead of getting facts dumped nonstop, this format fits well. You’ll leave with a sense of where the key squares sit and how the night connects.
Drink stops that aren’t just random bars
This crawl isn’t just “walk in and order.” It’s built around variety: a tasting-room start, a champagne toast vibe, then cocktails at the finale.
That matters because it keeps your palate from getting stuck. A group pub crawl can go one of two ways: everyone drinks the same thing and the night feels repetitive, or you try different styles and the whole evening feels fresher.
Also, because admission is covered at each stop, you can plan around the experience. You’re not forced to decide on the fly whether an extra fee makes the stop worth it.
For best results, treat each venue like a quick tasting window. Order what you actually want, enjoy it fast, and then let the night move.
Pace, age rules, and what to bring

A few practical points can make or break your experience.
- You need a valid ID and must be 21 to drink.
- You’ll be walking between stops, so wear shoes you can move in comfortably.
- If there’s a chance for rain, bring an umbrella or poncho.
- Your ticket is mobile, so have your phone charged enough to show it.
Service animals are allowed, and the tour notes it’s near public transportation. In other words, you’re not locked into a car or taxi plan.
One more “be smart” tip: if you’re the type who likes to take your time at squares, keep an eye on the group’s rhythm. This is built as a timed crawl.
Who should book this (and who might not)

This works especially well if you want:
- a fun, guided Savannah night without long museum-style touring
- a route that hits multiple squares and bars in a short window
- included drink time that reduces decision fatigue
- a payoff in the final stop with a secret speakeasy angle
You might want a different plan if you:
- hate short time windows and prefer slower, longer stays
- plan to drink a lot and expect unlimited lingering at each stop
- need extremely predictable timing on a tight trip schedule, given that there have been instances of last-minute problems reported by other buyers
If you’re visiting Savannah for the first time, this is a great way to get oriented. You’ll cover the kind of stops that help you picture the city map later.
Should you book the Sips n’ Spooks Haunted Pub Crawl?
Yes, if you want a compact Savannah evening where the fun is the pacing. For $70, the best value is the mix of admission included at each stop and drink time that keeps the group moving. The final stop’s secret-speakeasy access is also the kind of detail that makes the night feel special.
I’d book with a small amount of extra caution if you’re traveling on a strict schedule or you’re flying in that day. The experience plan is great, but I’d still confirm status before you head out.
FAQ
FAQ
How long is the Savannah haunted pub crawl?
It runs for about 2 hours (approx.).
How much does the tour cost?
Tickets are $70.00 per person.
Where do I meet the tour?
The start point is 306 W Saint Julian Street, Savannah, GA 31401, USA.
Where does the tour end?
The tour ends at Chippewa Square, Savannah, GA 31401, USA.
Are drinks included, and do I need ID?
Yes, drinks are included with the ticket, and you must be 21 with a valid ID to drink. Please bring your ID.
What language is the tour offered in?
The tour is offered in English.
How large is the group?
The tour has a maximum of 25 travelers.
Can I cancel and get a refund?
You can cancel up to 24 hours in advance for a full refund.

























