REVIEW · ANNAPOLIS
Annapolis Ghosts: Spirits & Spirits Haunted Pub Crawl
Book on GetYourGuide →Operated by US Ghost Adventures · Bookable on GetYourGuide
Ghosts and good drinks in old Annapolis. This 2-hour walking haunted pub crawl mixes Georgian streets, tavern lore, and real Annapolis characters from the 1700s. I like that the stories are pinned to specific places, not just vague spooky vibes, and I also like the built-in “adult treat” factor with unique beers and cocktails along the way.
Two big wins for me: you get a search for the ghost of Roland at Middleton’s Tavern, and the tour also teaches you how to look at clues like a paranormal investigator. The night stays social too, because you’ll rotate through multiple historic spots and several bars, with plenty to talk about once you’re outside again.
One thing to consider: this is still a walking tour in the historic core, and it’s not recommended if you can’t manage more than a mile on foot. Also, it runs rain or shine, so plan to dress for the weather instead of hoping for perfect conditions.
In This Review
- Key things to know before you go
- Annapolis Ghosts on Foot: how a 2-hour crawl really feels
- Meeting Point at The Federal House: finding your guide fast
- Middleton’s Tavern and the ghost of Roland: the “main event” stop
- Seven more haunted spots: sailors, old jail conditions, and death row
- Four bars, real drinks: unique beers and the Oyster Shooter
- Thinking like a paranormal investigator: how the “investigator” part works
- Price, comfort, and who should take this haunted pub crawl
- Should you book Annapolis Ghosts: Spirits & Spirits?
- FAQ
- How long is Annapolis Ghosts: Spirits & Spirits?
- What is the price per person?
- What’s included in the tour price?
- Are drinks included?
- Where do I meet my guide?
- Do I need an ID?
- Is the tour canceled for bad weather?
- Can I record video during the tour?
Key things to know before you go
- Roland at Middleton’s Tavern: the tour’s standout “ghost hunt” moment.
- Four local bar entries: you’ll sample drinks at multiple historic venues.
- 18th-century Annapolis stories: sailors, tavern owners, and death row prisoners.
- Jail and the red-light district context: the guide frames uncomfortable history with care.
- Investigator-style experience: you’ll get to think like someone hunting evidence.
- Easy meeting spot: your guide shows up identifiable, with a lantern.
Annapolis Ghosts on Foot: how a 2-hour crawl really feels

This tour is built for people who want Annapolis after dark without signing up for a full evening event. You’ll cover historic blocks on cobblestone streets while your guide strings together stories from the 18th century—ghostly bootleggers, sailors, and flirtatious ladies, all tied to real locations you can still walk past today.
The pacing is part of the appeal. In two hours, you’re not trying to “do everything.” Instead, you get a tight loop: a first bar, a sequence of haunted stops, then a final stretch where the stories and the buzz land at the same time. It’s a nice option when you want spooky atmosphere, but you also want to keep the rest of your trip schedule realistic.
If you’re a history-and-story person, you’ll probably enjoy how the guide blends entertainment with local context—like how preserving older buildings comes with its own costs, and how city areas evolved (including the old jail and the red-light district). If you’re expecting constant screaming jump-scare energy, you might find it more like guided storytelling with a few “watch your step” moments.
You can also read our reviews of more tours and experiences in Annapolis.
Meeting Point at The Federal House: finding your guide fast

Meet outside The Federal House at 22 Market Space. Your guide will be easy to spot: a black US Ghost Adventures t-shirt and a lantern for visibility. Try to arrive 15 minutes early so you can check in and get your bearings before the group starts moving.
From there, the crawl’s first official stop centers on Middleton’s Tavern (2 Market Place). You’ll grab your first drink of the night there, then keep rolling to other historic sites. That small mismatch between the meeting address and the first bar is the kind of thing that can slow people down if they show up right at start time—so arriving early is the simple fix.
Practical tip: wear comfortable shoes and plan for a one-two punch—short walks between stops, but uneven pavement. You’re also not supposed to smoke, and video recording isn’t allowed, so charge your phone for photos and keep it ready for the normal, non-video kind of memories.
Middleton’s Tavern and the ghost of Roland: the “main event” stop

Middleton’s Tavern is the emotional center of the tour. This is where the night turns into a proper “ghost hunt” moment, with a focus on the infamous ghost of Roland. The guide’s job here isn’t just to tell a spooky story. It’s to make you feel like you’re standing in the scene where it supposedly happened—because the building and the location are doing half the work.
You’ll start your evening with a drink at Middleton’s, which matters more than you might think. It gives you a calm baseline before the story intensity climbs. If you’re doing this with friends, it’s also a natural chance to settle into the vibe as the group regroups and listens.
Once the Roland tale starts, the tour leans into the flavor of 1750s Annapolis: tavern culture, sailors, and people who lived on the edges of the law. You’ll hear first-hand styled accounts that are meant to feel personal—like the story has lived in local memory rather than coming from a script.
One small realism note: the tour is more about storycraft than paranormal gadgets. If your idea of “investigating” is instruments and screens, you should treat this as a guided experience that gets you thinking like an investigator, not a lab experiment.
Seven more haunted spots: sailors, old jail conditions, and death row

After Middleton’s, the tour moves through seven other historic, haunted locations, including three more bars. That’s a lot of stopping, listening, and moving for two hours, so the guide has to be clear and fast. The result is that you’ll get a quick-hit tour of Annapolis at night—tied to personalities, not just architecture.
Here’s what makes these stops interesting beyond the “spooky label”:
- You’ll hear about the Annapolis red light district, including the kind of social history people don’t always see on day tours.
- You’ll learn about the horrid conditions at the old jail, with stories connected to death row prisoners.
- You’ll get sailor-focused tales—bootleggers and deck life show up as recurring themes, which helps the night feel consistent instead of scattered.
That jail and death row material is heavy. The guide’s value is how they frame it in a way that keeps the story grounded in place, rather than turning it into cheap shock. Even if you don’t love ghost stories, this section may be the one that makes you think about how cities worked when the legal system and the streets were much closer together.
In between those stops, you’ll also get the social rhythm of a pub crawl without turning it into chaos. You’re not wandering on your own. You’re following a path the whole time, with the guide keeping each location’s story connected.
Four bars, real drinks: unique beers and the Oyster Shooter

This crawl includes entry into four local bars. Drinks aren’t included, so you’ll be paying out of pocket, but the bar stops are chosen for story value and local flavor—not just convenience. That’s why it works even for people who don’t want to drink much: you can still taste the atmosphere.
One highlight is trying something you might not order at home. The tour specifically points to the Oyster Shooter as a standout option, along with “unique beers and cocktails.” If you’re the type who loves a themed drink, this is where you’ll feel like you’re participating in the experience, not just attending it.
A practical note: you must bring a valid ID to purchase alcohol. So if you forget yours, you can still do the tour (it’s not blocked), but you might not be able to buy drinks at the bars when you want to.
Also, remember the rules: no alcohol and drugs are allowed, and smoking isn’t permitted. That keeps the vibe safer and more comfortable for the whole group, especially since you’re walking between locations.
Thinking like a paranormal investigator: how the “investigator” part works

This isn’t a costume party and it isn’t a séance show. The experience is described as giving you what it’s like to be a paranormal investigator, and the way that plays out is through guided prompts and attention—how you interpret what you’re hearing while you’re standing in the environment connected to the story.
Here’s what I find valuable about that approach: it shifts you from passive listener to active participant. You’re not just asking What’s the ghost? You’re asking Why would this tale make sense here. The tour’s focus on credible, place-based history helps too, because it gives the scary parts a setting you can picture.
Even if you don’t believe in ghosts, you’ll likely appreciate this mindset. Local legends often act like informal archives: they preserve what people feared, what they obsessed over, and what they wanted remembered. Seeing that pattern as you walk from tavern to jail-related stories to red-light district context gives the night a thread.
Just know what it is: a guided storytelling experience with a light “investigator” framing. If you want heavy technical ghost-hunting equipment, this isn’t that kind of tour.
Price, comfort, and who should take this haunted pub crawl

The price is $30 per person for a 2-hour walking tour. That can feel like a bargain or like a splurge depending on how many of the bar stops you plan to enjoy. The key value is that you’re paying for a guided route with curated history, entry into four bars, and story time that connects multiple parts of Annapolis into one night.
You’ll get the most value if you:
- enjoy tours with both atmosphere and context
- like specific-location storytelling (instead of generic ghost tales)
- want a social way to see downtown Annapolis at night
You should probably skip or choose a different style if:
- you’re not comfortable walking more than a mile (this tour isn’t recommended for that)
- you have mobility limits that make uneven cobblestones hard
- you want quiet, sit-down sightseeing instead of bar-hopping pacing
One more note for comfort: this tour is rain or shine, so don’t dress like you’re going to a museum. Bring weather-appropriate clothing and keep your shoes ready for damp streets.
Should you book Annapolis Ghosts: Spirits & Spirits?

Book it if you want a lively Annapolis ghost tour that includes real downtown movement, four bar entries, and a standout “Roland at Middleton’s Tavern” storyline. It’s especially worth it when you’re traveling with friends, you like history that doesn’t shy away from darker themes, and you’re up for rain-soaked cobblestones with a drink in hand.
Don’t book it if you hate walking, you can’t manage uneven ground, or you’re looking for a high-tech paranormal experience. This is storytelling with a guided haunted route, anchored to real Annapolis locations.
If you’re in the sweet spot—curious, mobile, and game for a themed drink or two—this crawl is a fun way to get a very Annapolis kind of night.
FAQ

How long is Annapolis Ghosts: Spirits & Spirits?
The tour lasts 2 hours.
What is the price per person?
It costs $30 per person.
What’s included in the tour price?
You get a 2-hour walking tour, a live English-speaking guide, entry into 4 local bars, and well-researched, credible history with authentic local ghost stories.
Are drinks included?
No. Drinks are not included, though you’ll start with your first drink at the first stop, and you can purchase drinks at the bars.
Where do I meet my guide?
Meet outside The Federal House at 22 Market Space in Annapolis. The guide will wear a black US Ghost Adventures t-shirt and carry a lantern. Arrive 15 minutes early.
Do I need an ID?
Yes. You must bring a valid ID to purchase alcohol.
Is the tour canceled for bad weather?
No. The tour runs rain or shine.
Can I record video during the tour?
No. Video recording is not allowed.







